SaraGame 2x
Offline 5.75.69.59:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 173/ 200
- 749/ 700
- 488/ 1200
- 224/ 500
- 432/ 375
- 108/ 120
Quick answers
Tags and filters
Where does SaraGame 2x appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include SaraGame 2x: 2x Rust servers and Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.
What's the meaning of the tags on SaraGame 2x?
SaraGame 2x's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): It's on build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find SaraGame 2x?
There is no published region for SaraGame 2x. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 5.75.69.59:28015.
How reliable is SaraGame 2x?
The server SaraGame 2x is not reachable at the moment; the last sighting was 6 days 20 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 11 October 2026.
What Rust version is SaraGame 2x on?
The version on SaraGame 2x is Rust network protocol 2634 and build 166586, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does SaraGame 2x follow for wipes?
Too few wipes are on record for SaraGame 2x to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 21 hours ago.
Map and rules
What settings and rules have been applied to SaraGame 2x?
Gather rates here are 2x, as SaraGame 2x announces in its name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
What's the map on SaraGame 2x?
The map on SaraGame 2x is procedural, made by the game.
Player stats
What's the population like on SaraGame 2x?
SaraGame 2x was last seen 6 days 20 hours ago and is offline as you read this. For the past week, players averaged 30 with a high of 30.
What's SaraGame 2x's rank among Rust servers?
For player hours in the last seven days, SaraGame 2x ranks #4,716, within the top 21% of ranked servers.
How to join
How do you get into SaraGame 2x?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.75.69.59:28015.