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Dive report

Duckie

Online 5.83.165.79:11500 checked 11m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,850ranktop 72%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02.557.51006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 14:33 UTC11d ago 1 – running 0
Thu 1 Oct, 17:53 UTC FW16d ago 0 – 4.9 days 0
Wed 30 Sep, 10:14 UTC17d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Duckie appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Duckie are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Duckie?

The server browser shows these tags for Duckie: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is Duckie lag-free?

Average server fps for the last 48 hours was 10, and the lowest was 8. Buildings, deployables and all other world objects added up to as many as 92,925 entities. The top memory figure was 2,993 MB. Players experience lag when fps drops and entities climb.

What location is Duckie in?

There is no published region for Duckie. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 5.83.165.79:11500.

What's the uptime like for Duckie?

Right now Duckie is online. According to its reported uptime, the last restart was about 20 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Duckie on?

The version on Duckie is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Duckie wipe?

Duckie wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 11 days 14 hours ago.

What happens on wipe day at Duckie?

The average peak across recent wipes is 1 players. 3 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on Duckie?

The name of Duckie contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Duckie?

The map on Duckie is procedural and size 4,000, generated by the game with seed 2124204475. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on Duckie?

Right now 0 players are on Duckie, which has 50 slots. Across the last seven days, the typical count has been 0 players.

Where does Duckie sit in the rankings?

For player hours in the last seven days, Duckie ranks #15,850, within the top 72% of ranked servers.

Getting in

How do you get into Duckie?

To join, open Rust, hit F1, and enter client.connect 5.83.165.79:11500. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.