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Dive report

Skynet by C_Sky

Offline 5.83.171.187:11600 checked 2d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#6,217ranktop 28%
16d agolast wipeno schedule published
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Skynet by C_Sky appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Skynet by C_Sky are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Skynet by C_Sky?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Skynet by C_Sky puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Skynet by C_Sky?

There is no published region for Skynet by C_Sky. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 5.83.171.187:11600.

What's the uptime like for Skynet by C_Sky?

Skynet by C_Sky is down at the moment; it was last up 2 days 19 hours ago. It was up 65% of the time over the last full 7 days, 110 of 168 hours. Rust Going Deep has had it on record since 30 September 2026.

What is the Rust version for Skynet by C_Sky?

Rust network protocol 2634 and build 167781 is what Skynet by C_Sky runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Skynet by C_Sky follow for wipes?

One wipe a month is all Skynet by C_Sky does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 14 hours.

What can you expect on wipe day at Skynet by C_Sky?

Across its recent wipes, the average busiest point drew 2 players. 5 hours after the latest wipe started, the crowd hit its peak.

Map and rules

Which rules and settings is Skynet by C_Sky running?

The name of Skynet by C_Sky contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Skynet by C_Sky?

Skynet by C_Sky uses a game-generated procedural map.

Player stats

What's the population like on Skynet by C_Sky?

The last sighting of Skynet by C_Sky was 2 days 19 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.

Where does Skynet by C_Sky sit in the rankings?

For player hours in the last seven days, Skynet by C_Sky ranks #6,217, within the top 28% of ranked servers.

How to join

How do you get into Skynet by C_Sky?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.83.171.187:11600.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.