Skynet by C_Sky
Offline 5.83.171.187:11600 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence
Coming wipes
- 18d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and search
Where does Skynet by C_Sky appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Skynet by C_Sky are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Skynet by C_Sky?
gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Skynet by C_Sky puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Skynet by C_Sky?
There is no published region for Skynet by C_Sky. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 5.83.171.187:11600.
What's the uptime like for Skynet by C_Sky?
Skynet by C_Sky is down at the moment; it was last up 2 days 19 hours ago. It was up 65% of the time over the last full 7 days, 110 of 168 hours. Rust Going Deep has had it on record since 30 September 2026.
What is the Rust version for Skynet by C_Sky?
Rust network protocol 2634 and build 167781 is what Skynet by C_Sky runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Skynet by C_Sky follow for wipes?
One wipe a month is all Skynet by C_Sky does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 14 hours.
What can you expect on wipe day at Skynet by C_Sky?
Across its recent wipes, the average busiest point drew 2 players. 5 hours after the latest wipe started, the crowd hit its peak.
Map and rules
Which rules and settings is Skynet by C_Sky running?
The name of Skynet by C_Sky contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Skynet by C_Sky?
Skynet by C_Sky uses a game-generated procedural map.
Player stats
What's the population like on Skynet by C_Sky?
The last sighting of Skynet by C_Sky was 2 days 19 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
Where does Skynet by C_Sky sit in the rankings?
For player hours in the last seven days, Skynet by C_Sky ranks #6,217, within the top 28% of ranked servers.
How to join
How do you get into Skynet by C_Sky?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.83.171.187:11600.