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Dive report

RustDockerServer

Online 50.124.252.229:28015 checked 12m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,850ranktop 72%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123406:0015:0000:0009:0018:0003:00Wiped Fri 16 Oct, 07:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020006:0015:0000:0009:0018:0003:00Wiped Fri 16 Oct, 07:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:15 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustDockerServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustDockerServer are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on RustDockerServer?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list RustDockerServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does RustDockerServer perform?

The last 48 hours saw an average of 134 server fps, never dropping below 79. The entity count reached a high of 120,791, covering buildings, deployables and everything else. The top memory figure was 5,813 MB. Players experience lag when fps drops and entities climb.

What's the location of RustDockerServer?

No region comes from RustDockerServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 50.124.252.229:28015.

How reliable is RustDockerServer?

Right now RustDockerServer is online. The uptime it gives puts the last restart at roughly 43 hours ago. It was up 100% of the time over the last full 3 days, 72 of 72 hours. Rust Going Deep has had it on record since 14 October 2026.

What is the Rust version for RustDockerServer?

On Linux, RustDockerServer runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does RustDockerServer follow for wipes?

Too few wipes are on record for RustDockerServer to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 45 hours is how long ago this world came into being.

Map and rules

Which rules and settings is RustDockerServer running?

The name of RustDockerServer contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on RustDockerServer?

The map on RustDockerServer is procedural and size 4,500, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is RustDockerServer busy?

Right now 0 players are on RustDockerServer, which has 10 slots. Across the last seven days, the typical count has been 0 players.

What's RustDockerServer's rank among Rust servers?

Over the last seven days, RustDockerServer is #15,850 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join RustDockerServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.124.252.229:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.