RustDockerServer
Offline 50.124.46.133:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and search
Where does RustDockerServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustDockerServer are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustDockerServer?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): The build number is 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list RustDockerServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of RustDockerServer?
There is no published region for RustDockerServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 50.124.46.133:28015.
What's the uptime like for RustDockerServer?
Right now RustDockerServer is offline, having last been seen 32 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for RustDockerServer?
Rust network protocol 2633 and build 163493 is what RustDockerServer runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does RustDockerServer wipe?
Too few wipes are on record for RustDockerServer to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 39 days 9 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is RustDockerServer running?
Its name does not state a gather rate for RustDockerServer. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on RustDockerServer?
The map on RustDockerServer is procedural, made by the game.
Population
What's the population like on RustDockerServer?
RustDockerServer was last seen 32 days 2 hours ago and is offline as you read this.
What position does RustDockerServer hold in the server rankings?
Over the last seven days, RustDockerServer is #15,480 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join RustDockerServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.124.46.133:28015.