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Dive report

Avalon Lost || PVE || NO VIP || 2X

Online 50.20.249.125:19560 checked 9m ago

2x weekly wipes moddedoxidepve
Drop in
0/ 40 players now 0% full
07-day averagepeak 4
#5,284ranktop 24%
2d agolast wipeweekly schedule
4d 7hnext wipeThu 22 Oct, 18:06 UTC

Players

AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 18:06 UTC, in 4d 7h. Its weekly schedule tag · low confidence

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  • 4d 7h
    Thu 22 Oct, 18:06 UTC
  • 11d 7h
    Thu 29 Oct, 18:06 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 7h
    Thu 12 Nov, 18:06 UTC
  • 32d 7h
    Thu 19 Nov, 18:06 UTC
  • 39d 7h
    Thu 26 Nov, 18:06 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:06 UTC2d ago 2 – running 2
Wed 14 Oct, 17:47 UTC3d ago 4 – 1 days 0
Tue 13 Oct, 01:46 UTC5d ago 4 – 1.7 days 0
Thu 8 Oct, 18:05 UTC9d ago 2 halved by day 3 4.3 days 1
Sat 3 Oct, 15:10 UTC14d ago 3 halved by day 2 5.1 days 2
Fri 2 Oct, 01:15 UTC16d ago 3 – 1.6 days 0
Thu 24 Sep, 18:06 UTC23d ago 2 held half 7.3 days 0
Thu 17 Sep, 18:06 UTC30d ago 3 halved by day 3 7 days 0
Tue 15 Sep, 00:35 UTC33d ago 2 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Avalon Lost || PVE || NO VIP || 2X appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Avalon Lost || PVE || NO VIP || 2X: 2x Rust servers, Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

What's the meaning of the tags on Avalon Lost || PVE || NO VIP || 2X?

The server browser shows these tags for Avalon Lost || PVE || NO VIP || 2X: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^w (Weekly): It wipes once a week; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Avalon Lost || PVE || NO VIP || 2X perform?

Average server fps for the last 48 hours was 124, and the lowest was 91. The entity count reached a high of 121,087, covering buildings, deployables and everything else. The top memory figure was 4,434 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Avalon Lost || PVE || NO VIP || 2X?

There is no published region for Avalon Lost || PVE || NO VIP || 2X. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 50.20.249.125:19560.

Is Avalon Lost || PVE || NO VIP || 2X up, and how often does it stay online?

Right now Avalon Lost || PVE || NO VIP || 2X is online. Its reported uptime shows a restart about 14 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Avalon Lost || PVE || NO VIP || 2X on?

On Linux, Avalon Lost || PVE || NO VIP || 2X runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Avalon Lost || PVE || NO VIP || 2X follow for wipes?

With too few wipes recorded for Avalon Lost || PVE || NO VIP || 2X to confirm the schedule, the prediction goes by its tag. Thursday 22 October at 18:06 UTC is when the next wipe is due. The world you are on now was created 2 days 16 hours. The tags show wipes set to happen every week.

What can you expect on wipe day at Avalon Lost || PVE || NO VIP || 2X?

The average peak across recent wipes is 3 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 2.5.

Rules and settings

What settings and rules have been applied to Avalon Lost || PVE || NO VIP || 2X?

At 2x gather, Avalon Lost || PVE || NO VIP || 2X does what its name suggests. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Avalon Lost || PVE || NO VIP || 2X?

A game-generated procedural map of size 4,500 with seed 1169450960 is in play on Avalon Lost || PVE || NO VIP || 2X. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on Avalon Lost || PVE || NO VIP || 2X?

Right now 0 players are on Avalon Lost || PVE || NO VIP || 2X, which has 40 slots. For the past week, players averaged 0 with a high of 4. The busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.

Where does Avalon Lost || PVE || NO VIP || 2X sit in the rankings?

For player hours in the last seven days, Avalon Lost || PVE || NO VIP || 2X ranks #5,284, within the top 24% of ranked servers.

Join info

What's the way to join Avalon Lost || PVE || NO VIP || 2X?

Open Rust and press F1, then type client.connect 50.20.249.125:19560. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^p,^w,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.