The Breach
Offline 50.253.241.218:28013 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and search
Where does The Breach appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry The Breach are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on The Breach?
The server browser shows these tags for The Breach: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162989 (Build): It's on build 162989; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is The Breach in?
The Breach does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 50.253.241.218:28013.
What's the uptime like for The Breach?
The Breach is down at the moment; it was last up 8 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 10 October 2026.
What Rust version is The Breach on?
Rust network protocol 2633 and build 162989 is what The Breach runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does The Breach wipe?
The Breach's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 45 days 17 hours.
Map and rules
What settings are in place on The Breach?
Its name does not state a gather rate for The Breach. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Population
How many players are on The Breach?
The last sighting of The Breach was 8 days 6 hours ago; it is offline right now.
What position does The Breach hold in the server rankings?
Over the last seven days, The Breach is #15,824 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join The Breach?
To join, open Rust, hit F1, and enter client.connect 50.253.241.218:28013. Or click Launch Rust on this page to open the game through Steam and connect.