Rust Server
Offline 50.45.252.72:27010 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and filters
Where does Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Server?
Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Rust Server in?
Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 50.45.252.72:27010.
How reliable is Rust Server?
Right now Rust Server is offline, having last been seen 34 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 14 September 2026.
What Rust version is Rust Server on?
Rust network protocol 2633 and build 163794 is what Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does Rust Server wipe?
Too few wipes are on record for Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 34 days 13 hours.
Rules and settings
What settings are in place on Rust Server?
No gather rate appears in the name of Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Rust Server?
Rust Server uses a game-generated procedural map.
Player count
What's the population like on Rust Server?
The last sighting of Rust Server was 34 days 13 hours ago; it is offline right now.
What's Rust Server's rank among Rust servers?
Over the last seven days, Rust Server is #15,134 by player hours, among the top – of all ranked servers.
Join info
What's the way to join Rust Server?
To join, open Rust, hit F1, and enter client.connect 50.45.252.72:27010. Or click Launch Rust on this page to open the game through Steam and connect.