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Dive report

Local Rust Server [No EAC]

Offline 50.75.189.124:28015 checked 29d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,414rankno region published
38d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Local Rust Server [No EAC] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local Rust Server [No EAC]: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Rust Server [No EAC]?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163493 (Build): It's on build 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Local Rust Server [No EAC] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Local Rust Server [No EAC]?

There is no published region for Local Rust Server [No EAC]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 50.75.189.124:28015.

How reliable is Local Rust Server [No EAC]?

The server Local Rust Server [No EAC] is not reachable at the moment; the last sighting was 29 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 19 September 2026 is when Rust Going Deep first saw it.

What Rust version is Local Rust Server [No EAC] on?

On Windows, Local Rust Server [No EAC] runs Rust network protocol 2633 and build 163493. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Local Rust Server [No EAC] wipe?

Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 38 days 12 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Local Rust Server [No EAC] running?

Its name does not state a gather rate for Local Rust Server [No EAC]. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.

What's the map on Local Rust Server [No EAC]?

A procedural map, generated by the game, is in play on Local Rust Server [No EAC].

Population

What's the population like on Local Rust Server [No EAC]?

Right now Local Rust Server [No EAC] is offline, with its last appearance 29 days ago.

Where does Local Rust Server [No EAC] sit in the rankings?

Over the last seven days, Local Rust Server [No EAC] is #15,414 by player hours, among the top – of all ranked servers.

How to join

What's the process to join Local Rust Server [No EAC]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.75.189.124:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163493
Build It's on build 163493.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.