r.e1.yt
Offline 51.15.191.201:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 246/ 400
- 205/ 245
- 134/ 100
- 512/ 1000
- 41/ 700
Quick answers
Tags and filters
Where does r.e1.yt appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry r.e1.yt are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on r.e1.yt?
r.e1.yt's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find r.e1.yt?
r.e1.yt does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 51.15.191.201:28015.
What's the uptime like for r.e1.yt?
r.e1.yt is down at the moment; it was last up 22 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 15 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for r.e1.yt?
On Linux, r.e1.yt runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does r.e1.yt follow for wipes?
Too few wipes are on record for r.e1.yt to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 31 days 20 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to r.e1.yt?
No gather rate appears in the name of r.e1.yt. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on r.e1.yt?
The map on r.e1.yt is procedural, made by the game.
Player count
What's the population like on r.e1.yt?
r.e1.yt was last seen 22 days 5 hours ago and is offline as you read this.
Where does r.e1.yt sit in the rankings?
For player hours in the last seven days, r.e1.yt ranks #16,363, within the top 71% of ranked servers.
Getting in
What's the process to join r.e1.yt?
Open Rust and press F1, then type client.connect 51.15.191.201:28015. Alternatively, click Launch Rust on this page to join via Steam.