S
Offline 51.158.204.90:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 51/ 400
- 43/ 245
- 125/ 100
- 82/ 1000
- 11/ 700
Quick answers
Tags and listings
Where does S appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry S are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on S?
S's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): This server runs build 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find S?
There is no published region for S. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.158.204.90:28015.
What's the uptime like for S?
Right now S is offline, having last been seen 33 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 14 September 2026.
What is the Rust version for S?
Rust network protocol 2633 and build 163493 is what S runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does S wipe?
S's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 34 days 2 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to S?
No gather rate appears in the name of S. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on S?
A procedural map, generated by the game, is in play on S.
Population
What's the population like on S?
S was last seen 33 days 17 hours ago and is offline as you read this.
What's S's rank among Rust servers?
For player hours in the last seven days, S ranks #13,782, within the top – of ranked servers.
Join info
How do you get into S?
To join, open Rust, hit F1, and enter client.connect 51.158.204.90:28015. Or click Launch Rust on this page to open the game through Steam and connect.