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Dive report

Smasher & Masher's Server

Offline 51.161.145.132:21515 checked 4d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 22:17 UTC27d ago 2 – running 0
Sun 20 Sep, 07:07 UTC28d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Smasher & Masher's Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Smasher & Masher's Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Smasher & Masher's Server?

gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Smasher & Masher's Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Smasher & Masher's Server?

There is no published region for Smasher & Masher's Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 51.161.145.132:21515.

How reliable is Smasher & Masher's Server?

Smasher & Masher's Server is down at the moment; it was last up 4 days 19 hours ago. It was up 38% of the time over the last full 7 days, 63 of 168 hours. The first sighting by Rust Going Deep was on 20 September 2026.

What is the Rust version for Smasher & Masher's Server?

On Linux, Smasher & Masher's Server runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Smasher & Masher's Server follow for wipes?

Too few wipes are on record for Smasher & Masher's Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 27 days 11 hours ago.

What can you expect on wipe day at Smasher & Masher's Server?

Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 1 hours passed before the crowd peaked.

Map and rules

Which rules and settings is Smasher & Masher's Server running?

Its name does not state a gather rate for Smasher & Masher's Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Smasher & Masher's Server?

A game-generated procedural map of size 4,500 with seed 12890647 is in play on Smasher & Masher's Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on Smasher & Masher's Server?

Smasher & Masher's Server was last seen 4 days 19 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's Smasher & Masher's Server's rank among Rust servers?

Over the last seven days, Smasher & Masher's Server is #15,826 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join Smasher & Masher's Server?

To join, open Rust, hit F1, and enter client.connect 51.161.145.132:21515. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players It holds 2 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build It's on build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.