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Dive report

A Shockbyte Rust Server

Online 51.161.145.173:24068 checked 13m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#7,718ranktop 35%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0016:0001:0010:00Wiped Fri 16 Oct, 13:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0021:0006:0016:0001:0010:00Wiped Fri 16 Oct, 13:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct8 Oct13 Oct18 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctSun 4 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:14 UTC1d ago – – running 0
Tue 13 Oct, 08:15 UTC5d ago 1 halved by day 2 3.2 days 0
Sun 4 Oct, 00:56 UTC14d ago 2 halved by day 3 9.3 days 0
Wed 30 Sep, 09:19 UTC18d ago 2 halved by day 2 3.7 days 2
Sat 26 Sep, 05:42 UTC22d ago 3 halved by day 2 4.2 days 0
Fri 25 Sep, 13:11 UTC22d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does A Shockbyte Rust Server perform?

The last 48 hours saw an average of 216 server fps, never dropping below 163. The entity count reached a high of 48,477, covering buildings, deployables and everything else. 4,544 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of A Shockbyte Rust Server?

A Shockbyte Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 51.161.145.173:24068.

What's the uptime like for A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is online. According to its reported uptime, the last restart was about 43 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 22 September 2026.

What is the Rust version for A Shockbyte Rust Server?

The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does A Shockbyte Rust Server wipe?

There is no next wipe to predict because A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 44 hours ago.

What can you expect on wipe day at A Shockbyte Rust Server?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 2, the pop had dropped under half.

Rules and settings

Which rules and settings is A Shockbyte Rust Server running?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on A Shockbyte Rust Server?

A game-generated procedural map of size 3,000 with seed 1509 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player count

Is A Shockbyte Rust Server busy?

A Shockbyte Rust Server is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #7,718, within the top 35% of ranked servers.

Join info

What's the way to join A Shockbyte Rust Server?

To join, open Rust, hit F1, and enter client.connect 51.161.145.173:24068. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.