A Shockbyte Rust Server
Online 51.161.145.173:24068 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:14 UTC1d ago | – | – | running | 0 |
| Tue 13 Oct, 08:15 UTC5d ago | 1 | halved by day 2 | 3.2 days | 0 |
| Sun 4 Oct, 00:56 UTC14d ago | 2 | halved by day 3 | 9.3 days | 0 |
| Wed 30 Sep, 09:19 UTC18d ago | 2 | halved by day 2 | 3.7 days | 2 |
| Sat 26 Sep, 05:42 UTC22d ago | 3 | halved by day 2 | 4.2 days | 0 |
| Fri 25 Sep, 13:11 UTC22d ago | 3 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 134/ 100
- 389/ 1000
- 35/ 700
Quick answers
Tags and listings
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does A Shockbyte Rust Server perform?
The last 48 hours saw an average of 216 server fps, never dropping below 163. The entity count reached a high of 48,477, covering buildings, deployables and everything else. 4,544 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What's the location of A Shockbyte Rust Server?
A Shockbyte Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 51.161.145.173:24068.
What's the uptime like for A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is online. According to its reported uptime, the last restart was about 43 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 22 September 2026.
What is the Rust version for A Shockbyte Rust Server?
The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does A Shockbyte Rust Server wipe?
There is no next wipe to predict because A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 44 hours ago.
What can you expect on wipe day at A Shockbyte Rust Server?
Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 2, the pop had dropped under half.
Rules and settings
Which rules and settings is A Shockbyte Rust Server running?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on A Shockbyte Rust Server?
A game-generated procedural map of size 3,000 with seed 1509 is in play on A Shockbyte Rust Server. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Player count
Is A Shockbyte Rust Server busy?
A Shockbyte Rust Server is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.
What position does A Shockbyte Rust Server hold in the server rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #7,718, within the top 35% of ranked servers.
Join info
What's the way to join A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 51.161.145.173:24068. Or click Launch Rust on this page to open the game through Steam and connect.