Skip to the content
Dive report

4Netplayers Rust Server

Offline 51.161.209.108:20400 checked 10d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,923ranktop 72%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:37 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does 4Netplayers Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 4Netplayers Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server?

4Netplayers Rust Server's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is 4Netplayers Rust Server in?

No region comes from 4Netplayers Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 51.161.209.108:20400.

How reliable is 4Netplayers Rust Server?

4Netplayers Rust Server is down at the moment; it was last up 10 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 28 September 2026 is when Rust Going Deep first saw it.

What Rust version is 4Netplayers Rust Server on?

The version on 4Netplayers Rust Server is Rust network protocol 2634 and build 166652, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does 4Netplayers Rust Server follow for wipes?

Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 16 hours is how long ago this world came into being.

What happens on wipe day at 4Netplayers Rust Server?

Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on 4Netplayers Rust Server?

A game-generated procedural map of size 4,000 with seed 1234567890 is in play on 4Netplayers Rust Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on 4Netplayers Rust Server?

Right now 4Netplayers Rust Server is offline, with its last appearance 10 days 8 hours ago.

What's 4Netplayers Rust Server's rank among Rust servers?

Over the last seven days, 4Netplayers Rust Server is #15,923 by player hours, among the top 72% of all ranked servers.

Join info

How do you get into 4Netplayers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.209.108:20400.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.