???
Online 51.161.8.143:28029 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:28 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and search
Where does ??? appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ??? are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ????
gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): It holds 0 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list ??? puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Is ??? lag-free?
Average server fps for the last 48 hours was 30, and the lowest was 27. The entity count reached a high of 85,263, covering buildings, deployables and everything else. The top memory figure was 3,893 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of ????
There is no published region for ???. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.161.8.143:28029.
What's the uptime like for ????
??? is up and reachable at the moment. According to its reported uptime, the last restart was about 20 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for ????
On Linux, ??? runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does ??? wipe?
Too few wipes are on record for ??? to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 8 hours is how long ago this world came into being.
What happens on wipe day at ????
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 20 hours in.
Settings and map
Which rules and settings is ??? running?
Its name does not state a gather rate for ???. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.
Which map is active on ????
The map on ??? is procedural and size 3,750, generated by the game with seed 2147483647. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on ????
At this moment ??? is carrying 0 players. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 07:00 UTC, averaging 0 players.
What's ???'s rank among Rust servers?
Over the last seven days, ??? is #13,430 by player hours, among the top 61% of all ranked servers.
Join info
How do you get into ????
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.8.143:28029.