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Dive report

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]

Online EU 51.195.88.143:20560 checked 10m ago

moddedoxide
Drop in
0/ 200 players now 0% full
17-day averagepeak 345
#2,776ranktop 13% · #1050 in EU
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
010020030040011:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:33 UTC7d ago 1 – running 0
Fri 2 Oct, 15:29 UTC15d ago 1 held half 8.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] are: EU Rust servers, live, Modded Rust servers and Rust aim training servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Who operates AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

A alkad.online hostname comes from AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] and from 9 other servers we track, which points to one operator behind them.

How should you read the tags on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The server browser shows these tags for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): It holds 200 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^e (Minigames): You'll find arenas, Bedwars, parkour and more; ^d (Combat training): Practice aim and PvP with loot handed out; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): Its browser listing sits under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] lag-free?

The last 48 hours saw an average of 141 server fps, never dropping below 79. The entity count reached a high of 25,461, covering buildings, deployables and everything else. 2,088 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Its location is Europe, according to the EU tag AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.195.88.143:20560.

Is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] up, and how often does it stay online?

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is up and reachable at the moment. According to its reported uptime, the last restart was about 2 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The version on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] wipe?

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]'s rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 2 hours ago.

What happens on wipe day at AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Settings and map

What settings and rules have been applied to AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The name of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] contains no gather rate. The group limit is the game's default of 8 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] uses a procedural map of size 4,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player count

How many players are on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Right now 0 players are on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], which has 200 slots. For the past week, players averaged 1 with a high of 345. Over the last 48 hours, 07:00 UTC drew the most players, 164 on average.

What's AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]'s rank among Rust servers?

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] ranks #2,776 for player hours over the last seven days, #1,050 in Europe and in the top 13% of ranked servers.

How to join

What's the way to join AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.195.88.143:20560.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^e,^d,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players It holds 200 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Gameplay

^e
Minigames You'll find arenas, Bedwars, parkour and more.
^d
Combat training Practice aim and PvP with loot handed out.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.