Skip to the content
Dive report

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos

Online 51.210.222.116:28215 checked 9m ago

vanillamoddedcarbonpve
Drop in
7/ 50 players now 14% full
47-day averagepeak 15
#1,542ranktop 7%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0510152010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct10 Oct14 Oct18 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 29 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:57 UTC2d ago 15 – running 4
Thu 1 Oct, 17:53 UTC FW16d ago 5 held half 13.8 days 0
Tue 29 Sep, 17:20 UTC18d ago 2 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: Rust servers for beginners, Modded Rust servers, Go deep on PvE servers and Best Rust zombie servers. Its entry appears under the filters Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts20 (Group limit): The team limit is 20; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos perform?

Average server fps for the last 48 hours was 30, and the lowest was 25. At its peak it carried 147,163 entities, including buildings and deployables. Memory use peaked at 6,076 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

No region comes from [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.210.222.116:28215.

What's the uptime like for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is live as of this check. Its reported uptime shows a restart about 3 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 28 September 2026.

What is the Rust version for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Rust network protocol 2634 and build 167781 is what [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos wipe?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 2 days 19 hours.

What happens on wipe day at [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Across its recent wipes, the average busiest point drew 7 players. On the latest wipe, 3 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Map and rules

What settings are in place on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

No gather rate appears in the name of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. The group limit is 20 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

What's the map on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

A game-generated procedural map of size 4,500 with seed 1337 is in play on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: ESP RUSTANOOBS PVE.

Population

What's the population like on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Right now 7 players are on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, which has 50 slots. For the past week, players averaged 4 with a high of 15. At 16:00 UTC in the last 48 hours, the average reached its highest: 12 players.

What position does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos hold in the server rankings?

For player hours in the last seven days, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos ranks #1,542, within the top 7% of ranked servers.

Getting in

How do you get into [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.210.222.116:28215. You can find its website at https://discord.com/invite/G77FHayXCR.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,^v,gmvanilla,cs167781,ts20

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts20
Group limit The team limit is 20.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.