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Dive report

My Rust server | Powered by AMP

Offline 51.222.25.244:28020 checked 30d ago

moddedoxidepve
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,478rankno region published
30d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust server | Powered by AMP: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list My Rust server | Powered by AMP puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of My Rust server | Powered by AMP?

No region comes from My Rust server | Powered by AMP. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 51.222.25.244:28020.

How reliable is My Rust server | Powered by AMP?

My Rust server | Powered by AMP is down at the moment; it was last up 30 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 17 September 2026.

What Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does My Rust server | Powered by AMP wipe?

The wipes recorded for My Rust server | Powered by AMP are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 30 days 17 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural and size 4,500, generated by the game with seed 1223086227. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on My Rust server | Powered by AMP?

My Rust server | Powered by AMP was last seen 30 days 16 hours ago and is offline as you read this.

What's My Rust server | Powered by AMP's rank among Rust servers?

For player hours in the last seven days, My Rust server | Powered by AMP ranks #15,478, within the top – of ranked servers.

Getting in

What's the way to join My Rust server | Powered by AMP?

To join, open Rust, hit F1, and enter client.connect 51.222.25.244:28020. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players The slot count is 5.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build This server runs build 164530.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.