TheFumbDucks
Offline 51.24.118.68:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does TheFumbDucks appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TheFumbDucks: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TheFumbDucks?
TheFumbDucks's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on TheFumbDucks?
It averaged 18 server fps over the last 48 hours, with a low of 10. Buildings, deployables and all other world objects added up to as many as 68,519 entities. The top memory figure was 2,114 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is TheFumbDucks in?
No region comes from TheFumbDucks. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 51.24.118.68:28015.
Is TheFumbDucks up, and how often does it stay online?
Right now TheFumbDucks is offline, having last been seen 9 hours ago. The uptime it gives puts the last restart at roughly 11 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for TheFumbDucks?
Rust network protocol 2634 and build 167781 is what TheFumbDucks runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does TheFumbDucks follow for wipes?
Too few wipes are on record for TheFumbDucks to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 11 days 11 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to TheFumbDucks?
No gather rate appears in the name of TheFumbDucks. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on TheFumbDucks?
A game-generated procedural map of size 3,500 with seed 728911582 is in play on TheFumbDucks. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on TheFumbDucks?
The last sighting of TheFumbDucks was 9 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 3. At 16:00 UTC in the last 48 hours, the average reached its highest: 3 players.
What's TheFumbDucks's rank among Rust servers?
For player hours in the last seven days, TheFumbDucks ranks #8,744, within the top 40% of ranked servers.
Join info
What's the process to join TheFumbDucks?
Open Rust and press F1, then type client.connect 51.24.118.68:28015. Alternatively, click Launch Rust on this page to join via Steam.