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Dive report

PimpMyRust QA — native audit

Offline 51.254.174.133:21565 checked 11d ago

moddedoxide
Drop in
0/ ? players now
07-day averagepeak –
#15,990ranktop 71%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does PimpMyRust QA — native audit appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry PimpMyRust QA — native audit are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on PimpMyRust QA — native audit?

PimpMyRust QA — native audit's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find PimpMyRust QA — native audit?

No region comes from PimpMyRust QA — native audit. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.254.174.133:21565.

Is PimpMyRust QA — native audit up, and how often does it stay online?

Right now PimpMyRust QA — native audit is offline, having last been seen 11 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 6 October 2026.

What is the Rust version for PimpMyRust QA — native audit?

Rust network protocol 2634 and build 166652 is what PimpMyRust QA — native audit runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does PimpMyRust QA — native audit wipe?

PimpMyRust QA — native audit's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 11 days 18 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is PimpMyRust QA — native audit running?

The name of PimpMyRust QA — native audit contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on PimpMyRust QA — native audit?

PimpMyRust QA — native audit uses a procedural map of size 1,000 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on PimpMyRust QA — native audit?

Right now PimpMyRust QA — native audit is offline, with its last appearance 11 days 17 hours ago.

What position does PimpMyRust QA — native audit hold in the server rankings?

For player hours in the last seven days, PimpMyRust QA — native audit ranks #15,990, within the top 71% of ranked servers.

Join info

What's the process to join PimpMyRust QA — native audit?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.254.174.133:21565.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players There are 0 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.