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Dive report

PimpMyRust Sync QA 503086

Offline 51.254.174.133:23688 checked 9d ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,828ranktop 72%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does PimpMyRust Sync QA 503086 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry PimpMyRust Sync QA 503086 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on PimpMyRust Sync QA 503086?

gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list PimpMyRust Sync QA 503086 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of PimpMyRust Sync QA 503086?

PimpMyRust Sync QA 503086 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 51.254.174.133:23688.

What's the uptime like for PimpMyRust Sync QA 503086?

PimpMyRust Sync QA 503086 is down at the moment; it was last up 9 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 9 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for PimpMyRust Sync QA 503086?

Rust network protocol 2634 and build 167398 is what PimpMyRust Sync QA 503086 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does PimpMyRust Sync QA 503086 follow for wipes?

The wipes recorded for PimpMyRust Sync QA 503086 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 9 days 14 hours ago.

Map and rules

What settings are in place on PimpMyRust Sync QA 503086?

The name of PimpMyRust Sync QA 503086 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on PimpMyRust Sync QA 503086?

The map on PimpMyRust Sync QA 503086 is procedural and size 1,000, generated by the game with seed 99186. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on PimpMyRust Sync QA 503086?

PimpMyRust Sync QA 503086 was last seen 9 days 3 hours ago and is offline as you read this.

What position does PimpMyRust Sync QA 503086 hold in the server rankings?

For player hours in the last seven days, PimpMyRust Sync QA 503086 ranks #15,828, within the top 72% of ranked servers.

Join info

What's the process to join PimpMyRust Sync QA 503086?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.254.174.133:23688.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.