A Shockbyte x Discord Production Rust Server
Online 51.38.155.209:22632 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:11 UTC4d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and filters
Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on A Shockbyte x Discord Production Rust Server?
The server browser shows these tags for A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Is A Shockbyte x Discord Production Rust Server lag-free?
Average server fps for the last 48 hours was 144, and the lowest was 141. At its peak it carried 142,891 entities, including buildings and deployables. The top memory figure was 3,706 MB. What players notice as lag comes from low fps and a rising entity count.
What location is A Shockbyte x Discord Production Rust Server in?
No region comes from A Shockbyte x Discord Production Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 51.38.155.209:22632.
Is A Shockbyte x Discord Production Rust Server up, and how often does it stay online?
A Shockbyte x Discord Production Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 15 hours ago. It was up 98% of the time over the last full 4 days, 94 of 96 hours. The first sighting by Rust Going Deep was on 13 October 2026.
What is the Rust version for A Shockbyte x Discord Production Rust Server?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?
A Shockbyte x Discord Production Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 1 hours is how long ago this world came into being.
What can you expect on wipe day at A Shockbyte x Discord Production Rust Server?
Recent wipes have averaged a busiest crowd of 2 players. 5 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings are in place on A Shockbyte x Discord Production Rust Server?
Its name does not state a gather rate for A Shockbyte x Discord Production Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Which map is active on A Shockbyte x Discord Production Rust Server?
A game-generated procedural map of size 5,000 with seed 50000 is in play on A Shockbyte x Discord Production Rust Server. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Population
How many players are on A Shockbyte x Discord Production Rust Server?
Out of 40 slots, 0 are filled on A Shockbyte x Discord Production Rust Server right now. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 13:00 UTC, averaging 2 players.
What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?
Over the last seven days, A Shockbyte x Discord Production Rust Server is #8,889 by player hours, among the top 40% of all ranked servers.
Join info
What's the way to join A Shockbyte x Discord Production Rust Server?
Open Rust and press F1, then type client.connect 51.38.155.209:22632. Alternatively, click Launch Rust on this page to join via Steam.