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Dive report

S|W

Offline 51.38.155.210:29832 checked 40m ago

moddedoxide
Drop in
0/ 40 players now 0% full
17-day averagepeak 2
#9,726ranktop 45%
4h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.511.5213:0014:0015:0016:00Wiped Wed 21 Oct, 13:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0014:0015:0016:00Wiped Wed 21 Oct, 13:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:34 UTC4h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does S|W appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry S|W are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on S|W?

S|W's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does S|W perform?

The last 48 hours saw an average of 227 server fps, never dropping below 224. At its peak it carried 42,665 entities, including buildings and deployables. The top memory figure was 2,873 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of S|W?

There is no published region for S|W. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.38.155.210:29832.

Is S|W up, and how often does it stay online?

Right now S|W is offline, having last been seen 40 minutes ago. The uptime it gives puts the last restart at roughly 50 minutes ago. The first sighting by Rust Going Deep was on 21 October 2026.

What is the Rust version for S|W?

The version on S|W is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does S|W wipe?

The wipes recorded for S|W are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 4 hours ago.

Settings and map

What settings are in place on S|W?

No gather rate appears in the name of S|W. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on S|W?

The map on S|W is procedural and size 3,000, generated by the game with seed 618226138. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on S|W?

The last sighting of S|W was 40 minutes ago; it is offline right now. The seven-day average is 1 players, with a peak of 2. At 14:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What position does S|W hold in the server rankings?

For player hours in the last seven days, S|W ranks #9,726, within the top 45% of ranked servers.

How to join

What's the process to join S|W?

To join, open Rust, hit F1, and enter client.connect 51.38.155.210:29832. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.