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Dive report

A Shockbyte x Discord Production Rust Server

Online 51.38.155.222:24038 checked 14m ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:14 UTC15d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The server browser shows these tags for A Shockbyte x Discord Production Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is A Shockbyte x Discord Production Rust Server lag-free?

Average server fps for the last 48 hours was 233, and the lowest was 217. Buildings, deployables and all other world objects added up to as many as 8,200 entities. The top memory figure was 3,617 MB. Players experience lag when fps drops and entities climb.

What location is A Shockbyte x Discord Production Rust Server in?

A Shockbyte x Discord Production Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 51.38.155.222:24038.

What's the uptime like for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 15 days 20 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 1 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte x Discord Production Rust Server?

Rust network protocol 2634 and build 166586 is what A Shockbyte x Discord Production Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does A Shockbyte x Discord Production Rust Server wipe?

The wipes recorded for A Shockbyte x Discord Production Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 23 hours.

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

Across its recent wipes, the average busiest point drew 2 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

Which rules and settings is A Shockbyte x Discord Production Rust Server running?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is A Shockbyte x Discord Production Rust Server busy?

A Shockbyte x Discord Production Rust Server is holding 0 players on its 40 slots at the moment. Over the past week it has drawn 0 players on average.

What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?

For player hours in the last seven days, A Shockbyte x Discord Production Rust Server ranks #15,807, within the top 72% of ranked servers.

Getting in

How do you get into A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.38.155.222:24038.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build It's on build 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.