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Dive report

A Shockbyte x Discord Production Rust Server

Online 51.38.155.251:28951 checked 7m ago

moddedoxide
Drop in
0/ 75 players now 0% full
07-day averagepeak 3
#10,610ranktop 48%
18h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123416:0019:0023:0002:0006:0009:00

Hourly average and peak, UTC.

Server performance

010020030040016:0019:0023:0002:0006:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte x Discord Production Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): There are 75 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is A Shockbyte x Discord Production Rust Server lag-free?

Average server fps for the last 48 hours was 238, and the lowest was 226. At its peak it carried 8,153 entities, including buildings and deployables. The top memory figure was 2,317 MB. Players experience lag when fps drops and entities climb.

Where can you find A Shockbyte x Discord Production Rust Server?

There is no published region for A Shockbyte x Discord Production Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 51.38.155.251:28951.

Is A Shockbyte x Discord Production Rust Server up, and how often does it stay online?

Right now A Shockbyte x Discord Production Rust Server is online. According to its reported uptime, the last restart was about 13 hours ago. 17 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for A Shockbyte x Discord Production Rust Server?

The version on A Shockbyte x Discord Production Rust Server is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does A Shockbyte x Discord Production Rust Server wipe?

The wipes recorded for A Shockbyte x Discord Production Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 hours is how long ago this world came into being.

Settings and map

Which rules and settings is A Shockbyte x Discord Production Rust Server running?

The name of A Shockbyte x Discord Production Rust Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is holding 0 players on its 75 slots at the moment. For the past week, players averaged 0 with a high of 3. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte x Discord Production Rust Server ranks #10,610, within the top 48% of ranked servers.

Getting in

How do you get into A Shockbyte x Discord Production Rust Server?

To join, open Rust, hit F1, and enter client.connect 51.38.155.251:28951. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp75
Max players There are 75 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.