Skip to the content
Dive report

A Rust Staging Server

Online 51.68.155.89:27021 checked 13m ago

vanillamoddedcarbon
Drop in
0/ ? players now
07-day averagepeak –
#15,826ranktop 72%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 09:48 UTC20d ago 1 – running 0
Sun 27 Sep, 11:35 UTC20d ago 2+1 queue – 0.9 days 0
Sat 26 Sep, 18:53 UTC21d ago 2+1 queue – 0.7 days 1
Thu 24 Sep, 18:47 UTC23d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Rust Staging Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Rust Staging Server: Modded Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on A Rust Staging Server?

The server browser shows these tags for A Rust Staging Server: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168330 (Build): It's on build 168330; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on A Rust Staging Server?

Average server fps for the last 48 hours was 223, and the lowest was 184. At its peak it carried 97,000 entities, including buildings and deployables. Memory use peaked at 6,759 MB. What players notice as lag comes from low fps and a rising entity count.

What location is A Rust Staging Server in?

There is no published region for A Rust Staging Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 51.68.155.89:27021.

What's the uptime like for A Rust Staging Server?

Right now A Rust Staging Server is online. According to its reported uptime, the last restart was about 16 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is A Rust Staging Server on?

On Linux, A Rust Staging Server runs Rust network protocol 2635 and build 168330. The protocol must match to join; Steam will update your game.

Wipe schedule

When does A Rust Staging Server wipe?

No next wipe can be predicted for A Rust Staging Server, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 20 days.

What can you expect on wipe day at A Rust Staging Server?

Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on A Rust Staging Server?

No gather rate appears in the name of A Rust Staging Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

Which map is active on A Rust Staging Server?

A game-generated procedural map of size 4,000 with seed 1337 is in play on A Rust Staging Server. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player count

How many players are on A Rust Staging Server?

At this moment A Rust Staging Server is carrying 0 players. Across the last seven days, the typical count has been 0 players.

What position does A Rust Staging Server hold in the server rankings?

For player hours in the last seven days, A Rust Staging Server ranks #15,826, within the top 72% of ranked servers.

How to join

What's the process to join A Rust Staging Server?

Open Rust and press F1, then type client.connect 51.68.155.89:27021. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players It holds 0 players.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168330
Build It's on build 168330.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.