sss
Offline 51.68.166.103:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 100
- 124/ 400
- 78/ 225
- 130/ 100
- 119/ 1000
- 6/ 700
Quick answers
Tags and listings
Where does sss appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include sss: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on sss?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list sss puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of sss?
There is no published region for sss. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 51.68.166.103:28015.
Is sss up, and how often does it stay online?
Right now sss is offline, having last been seen 16 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is sss on?
Rust network protocol 2634 and build 166494 is what sss runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does sss follow for wipes?
The wipes recorded for sss are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 11 hours ago.
Settings and map
What settings are in place on sss?
Its name does not state a gather rate for sss. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.
Which map is active on sss?
The map on sss is procedural, made by the game.
Player count
What's the population like on sss?
sss was last seen 16 days 11 hours ago and is offline as you read this.
What position does sss hold in the server rankings?
Over the last seven days, sss is #13,897 by player hours, among the top 60% of all ranked servers.
How to join
What's the process to join sss?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.68.166.103:28015.