KoreaBack
Offline 51.79.214.157:26868 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 134/ 100
- 389/ 1000
- 35/ 700
Quick answers
Tags and filters
Where does KoreaBack appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry KoreaBack are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on KoreaBack?
KoreaBack's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp6 (Max players): There are 6 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is KoreaBack in?
No region comes from KoreaBack. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.79.214.157:26868.
How reliable is KoreaBack?
The server KoreaBack is not reachable at the moment; the last sighting was 4 days 1 hours ago. It was up 49% of the time over the last full 7 days, 83 of 168 hours. The first sighting by Rust Going Deep was on 23 September 2026.
What is the Rust version for KoreaBack?
Rust network protocol 2633 and build 165217 is what KoreaBack runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does KoreaBack follow for wipes?
Too few wipes are on record for KoreaBack to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 24 days 23 hours ago.
Map and rules
What settings and rules have been applied to KoreaBack?
The name of KoreaBack contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on KoreaBack?
KoreaBack uses a procedural map of size 3,300 with seed 2028703197, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
What's the population like on KoreaBack?
The last sighting of KoreaBack was 4 days 1 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
What position does KoreaBack hold in the server rankings?
Over the last seven days, KoreaBack is #15,807 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into KoreaBack?
To join, open Rust, hit F1, and enter client.connect 51.79.214.157:26868. Or click Launch Rust on this page to open the game through Steam and connect.