Blazingcoder2's House of Rust
Online 51.79.46.206:20000 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:51 UTC8d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and search
Where does Blazingcoder2's House of Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Blazingcoder2's House of Rust: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Blazingcoder2's House of Rust?
Blazingcoder2's House of Rust's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on Blazingcoder2's House of Rust?
It averaged 209 server fps over the last 48 hours, with a low of 132. At its peak it carried 65,011 entities, including buildings and deployables. The top memory figure was 4,258 MB. Players experience lag when fps drops and entities climb.
What location is Blazingcoder2's House of Rust in?
No region comes from Blazingcoder2's House of Rust. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 51.79.46.206:20000.
What's the uptime like for Blazingcoder2's House of Rust?
Blazingcoder2's House of Rust is up and reachable at the moment. According to its reported uptime, the last restart was about 12 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Blazingcoder2's House of Rust?
Rust network protocol 2634 and build 167781 is what Blazingcoder2's House of Rust runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Blazingcoder2's House of Rust follow for wipes?
The wipes recorded for Blazingcoder2's House of Rust are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 8 days 16 hours.
What happens on wipe day at Blazingcoder2's House of Rust?
Across its recent wipes, the average busiest point drew 3 players. On the latest wipe, 15 hours passed before the crowd peaked.
Map and rules
Which rules and settings is Blazingcoder2's House of Rust running?
Its name does not state a gather rate for Blazingcoder2's House of Rust. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on Blazingcoder2's House of Rust?
A game-generated procedural map of size 3,500 with seed 471471404 is in play on Blazingcoder2's House of Rust. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on Blazingcoder2's House of Rust?
Out of 40 slots, 0 are filled on Blazingcoder2's House of Rust right now. The seven-day average is 0 players, with a peak of 2.
What's Blazingcoder2's House of Rust's rank among Rust servers?
Over the last seven days, Blazingcoder2's House of Rust is #10,332 by player hours, among the top 47% of all ranked servers.
How to join
How do you get into Blazingcoder2's House of Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.79.46.206:20000.