A Shockbyte Rust Server
Online 51.79.46.236:21620 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:34 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry A Shockbyte Rust Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on A Shockbyte Rust Server?
The last 48 hours saw an average of 236 server fps, never dropping below 219. The entity count reached a high of 21,685, covering buildings, deployables and everything else. 2,670 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is A Shockbyte Rust Server in?
A Shockbyte Rust Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 51.79.46.236:21620.
What's the uptime like for A Shockbyte Rust Server?
A Shockbyte Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 36 hours ago. The first sighting by Rust Going Deep was on 19 October 2026.
What is the Rust version for A Shockbyte Rust Server?
The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does A Shockbyte Rust Server follow for wipes?
The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 43 hours ago.
Map and rules
What settings and rules have been applied to A Shockbyte Rust Server?
Its name does not state a gather rate for A Shockbyte Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,000 with seed 1734214, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 players on its 40 slots at the moment. The seven-day average is 1 players, with a peak of 5. At 03:00 UTC in the last 48 hours, the average reached its highest: 4 players.
What position does A Shockbyte Rust Server hold in the server rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #4,942, within the top 23% of ranked servers.
How to join
How do you get into A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.79.46.236:21620.