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Dive report

A Shockbyte Rust Server

Offline 51.79.46.239:20408 checked 2h ago

moddedoxide
Drop in
1/ 3 players now 33% full
17-day averagepeak 3
#4,870ranktop 22%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123400:0006:0012:0017:0023:0005:00

Hourly average and peak, UTC.

Server performance

010020030040000:0006:0012:0017:0023:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:07 UTC13d ago 5 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp3 (Max players): The slot count is 3; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does A Shockbyte Rust Server perform?

Average server fps for the last 48 hours was 227, and the lowest was 160. At its peak it carried 41,900 entities, including buildings and deployables. The top memory figure was 3,384 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find A Shockbyte Rust Server?

A Shockbyte Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 51.79.46.239:20408.

What's the uptime like for A Shockbyte Rust Server?

The server A Shockbyte Rust Server is not reachable at the moment; the last sighting was 2 hours ago. The uptime it gives puts the last restart at roughly 4 hours ago. Over the past full 7 days it stayed up for 81 of 168 hours, or 48%. The first sighting by Rust Going Deep was on 4 October 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does A Shockbyte Rust Server follow for wipes?

A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 13 days 11 hours ago.

What can you expect on wipe day at A Shockbyte Rust Server?

Recent wipes have averaged a busiest crowd of 5 players. 2 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 2,700 with seed 1423, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 2 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 3. At 02:00 UTC in the last 48 hours, the average reached its highest: 3 players.

What's A Shockbyte Rust Server's rank among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #4,870 by player hours, among the top 22% of all ranked servers.

Join info

How do you get into A Shockbyte Rust Server?

Open Rust and press F1, then type client.connect 51.79.46.239:20408. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp3
Max players The slot count is 3.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.