TheDuckPond
Offline 51.81.176.97:25586 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 23:01 UTC6d ago | 2 | – | running | 2 |
| Sun 11 Oct, 00:51 UTC7d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 04:06 UTC12d ago | 2 | held half | 4.9 days | 0 |
| Sat 3 Oct, 22:44 UTC14d ago | 2 | held half | 2.2 days | 1 |
| Sat 3 Oct, 01:40 UTC15d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and search
Where does TheDuckPond appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TheDuckPond: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on TheDuckPond?
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TheDuckPond puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of TheDuckPond?
There is no published region for TheDuckPond. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 51.81.176.97:25586.
How reliable is TheDuckPond?
The server TheDuckPond is not reachable at the moment; the last sighting was 4 days 12 hours ago. It was up 40% of the time over the last full 7 days, 68 of 168 hours. The first sighting by Rust Going Deep was on 3 October 2026.
What is the Rust version for TheDuckPond?
The version on TheDuckPond is Rust network protocol 2634 and build 167584, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does TheDuckPond wipe?
No next wipe can be predicted for TheDuckPond, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 6 days 9 hours is how long ago this world came into being.
What can you expect on wipe day at TheDuckPond?
The average peak across recent wipes is 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Rules and settings
Which rules and settings is TheDuckPond running?
The name of TheDuckPond contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on TheDuckPond?
The map on TheDuckPond is procedural and size 4,250, generated by the game with seed 142150012. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on TheDuckPond?
Right now TheDuckPond is offline, with its last appearance 4 days 12 hours ago. For the past week, players averaged 1 with a high of 2.
What's TheDuckPond's rank among Rust servers?
For player hours in the last seven days, TheDuckPond ranks #5,718, within the top 26% of ranked servers.
Getting in
What's the process to join TheDuckPond?
Open Rust and press F1, then type client.connect 51.81.176.97:25586. Alternatively, click Launch Rust on this page to join via Steam.