A Shockbyte Rust Server
Offline 51.81.179.105:29188 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:59 UTC5d ago | 2 | – | running | 0 |
| Mon 12 Oct, 03:55 UTC6d ago | 2 | – | 0.7 days | 0 |
| Wed 7 Oct, 02:46 UTC11d ago | 1 | halved by day 4 | 5 days | 0 |
| Tue 6 Oct, 17:19 UTC11d ago | 1 | – | 0.4 days | 0 |
| Mon 5 Oct, 04:50 UTC13d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 04:42 UTC16d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 1 Oct, 20:08 UTC FW16d ago | 1 | – | 0.4 days | 0 |
| Wed 30 Sep, 00:31 UTC18d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 18:14 UTC18d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 02:55 UTC22d ago | 1 | halved by day 2 | 3.6 days | 0 |
| Wed 23 Sep, 03:39 UTC25d ago | 1 | held half | 3 days | 0 |
| Sat 19 Sep, 15:29 UTC28d ago | 1 | halved by day 1 | 3.5 days | 0 |
| Sat 19 Sep, 04:30 UTC29d ago | 1 | – | 0.5 days | 0 |
| Wed 16 Sep, 04:35 UTC32d ago | 1 | halved by day 1 | 3 days | 0 |
| Mon 14 Sep, 05:10 UTC34d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 295/ 400
- 175/ 225
- 120/ 100
- 363/ 1000
- 26/ 700
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 51.81.179.105:29188.
How reliable is A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is offline, having last been seen 5 days 5 hours ago. In the last full 7 days, 54 of 168 hours were online, 32% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is A Shockbyte Rust Server on?
The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167584, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days 13 hours.
What happens on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 2.5.
Rules and settings
What settings and rules have been applied to A Shockbyte Rust Server?
The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.
What's the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 1,500, generated by the game with seed 50000. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on A Shockbyte Rust Server?
A Shockbyte Rust Server was last seen 5 days 5 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 2.
What position does A Shockbyte Rust Server hold in the server rankings?
Over the last seven days, A Shockbyte Rust Server is #14,482 by player hours, among the top 66% of all ranked servers.
Join info
What's the process to join A Shockbyte Rust Server?
Open Rust and press F1, then type client.connect 51.81.179.105:29188. Alternatively, click Launch Rust on this page to join via Steam.