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Dive report

Grubber Rust | 2x Bi-Weekly

Online 51.81.179.74:28162 checked 11m ago

2x moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 4
#6,634ranktop 30%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct17 Oct18 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Grubber Rust | 2x Bi-Weekly appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Grubber Rust | 2x Bi-Weekly: 2x Rust servers and Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

What's the meaning of the tags on Grubber Rust | 2x Bi-Weekly?

The server browser shows these tags for Grubber Rust | 2x Bi-Weekly: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does Grubber Rust | 2x Bi-Weekly perform?

The last 48 hours saw an average of 232 server fps, never dropping below 205. The entity count reached a high of 27,749, covering buildings, deployables and everything else. The top memory figure was 3,605 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Grubber Rust | 2x Bi-Weekly?

Grubber Rust | 2x Bi-Weekly does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 51.81.179.74:28162.

How reliable is Grubber Rust | 2x Bi-Weekly?

Grubber Rust | 2x Bi-Weekly is live as of this check. According to its reported uptime, the last restart was about 37 hours ago. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. The first sighting by Rust Going Deep was on 16 October 2026.

What Rust version is Grubber Rust | 2x Bi-Weekly on?

The version on Grubber Rust | 2x Bi-Weekly is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Grubber Rust | 2x Bi-Weekly wipe?

Grubber Rust | 2x Bi-Weekly's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 6 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Grubber Rust | 2x Bi-Weekly?

The name says it: Grubber Rust | 2x Bi-Weekly is a 2x gather server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Grubber Rust | 2x Bi-Weekly?

A game-generated procedural map of size 2,500 with seed 847291 is in play on Grubber Rust | 2x Bi-Weekly. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on Grubber Rust | 2x Bi-Weekly?

Out of 40 slots, 0 are filled on Grubber Rust | 2x Bi-Weekly right now. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, 02:00 UTC drew the most players, 2 on average.

What position does Grubber Rust | 2x Bi-Weekly hold in the server rankings?

For player hours in the last seven days, Grubber Rust | 2x Bi-Weekly ranks #6,634, within the top 30% of ranked servers.

Getting in

What's the way to join Grubber Rust | 2x Bi-Weekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.81.179.74:28162.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.