GYANG
Offline 51.81.179.85:29819 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and listings
Where does GYANG appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include GYANG: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on GYANG?
GYANG's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of GYANG?
GYANG does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 51.81.179.85:29819.
How reliable is GYANG?
Right now GYANG is offline, having last been seen 17 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for GYANG?
The version on GYANG is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does GYANG wipe?
GYANG's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 41 days 12 hours is how long ago this world came into being.
Map and rules
What settings are in place on GYANG?
No gather rate appears in the name of GYANG. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on GYANG?
The map on GYANG is procedural and size 2,650, generated by the game with seed 6666666. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on GYANG?
The last sighting of GYANG was 17 days 15 hours ago; it is offline right now.
What's GYANG's rank among Rust servers?
For player hours in the last seven days, GYANG ranks #16,757, within the top 70% of ranked servers.
Join info
How do you get into GYANG?
To join, open Rust, hit F1, and enter client.connect 51.81.179.85:29819. Or click Launch Rust on this page to open the game through Steam and connect.