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Dive report

4Netplayers Rust Server Keller2104

Online 51.83.223.9:25400 checked 7m ago

moddedoxidepve
Drop in
0/ 30 players now 0% full
07-day averagepeak 1
#15,057ranktop 68%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does 4Netplayers Rust Server Keller2104 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry 4Netplayers Rust Server Keller2104 are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on 4Netplayers Rust Server Keller2104?

gmvanilla (Game mode): It's vanilla survival; mp30 (Max players): There are 30 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list 4Netplayers Rust Server Keller2104 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does 4Netplayers Rust Server Keller2104 perform?

The last 48 hours saw an average of 30 server fps, never dropping below 29. At its peak it carried 92,678 entities, including buildings and deployables. The top memory figure was 3,311 MB. Players experience lag when fps drops and entities climb.

What's the location of 4Netplayers Rust Server Keller2104?

No region comes from 4Netplayers Rust Server Keller2104. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 51.83.223.9:25400.

What's the uptime like for 4Netplayers Rust Server Keller2104?

4Netplayers Rust Server Keller2104 is up and reachable at the moment. According to its reported uptime, the last restart was about 27 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for 4Netplayers Rust Server Keller2104?

The version on 4Netplayers Rust Server Keller2104 is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does 4Netplayers Rust Server Keller2104 wipe?

4Netplayers Rust Server Keller2104's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 12 days 15 hours.

What happens on wipe day at 4Netplayers Rust Server Keller2104?

The average peak across recent wipes is 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is 4Netplayers Rust Server Keller2104 running?

The name of 4Netplayers Rust Server Keller2104 contains no gather rate. Up to 8 players per group, which is the default. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on 4Netplayers Rust Server Keller2104?

The map on 4Netplayers Rust Server Keller2104 is procedural and size 4,000, generated by the game with seed 1634969899. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on 4Netplayers Rust Server Keller2104?

Out of 30 slots, 0 are filled on 4Netplayers Rust Server Keller2104 right now. For the past week, players averaged 0 with a high of 1.

Where does 4Netplayers Rust Server Keller2104 sit in the rankings?

Over the last seven days, 4Netplayers Rust Server Keller2104 is #15,057 by player hours, among the top 68% of all ranked servers.

Getting in

What's the process to join 4Netplayers Rust Server Keller2104?

Open Rust and press F1, then type client.connect 51.83.223.9:25400. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp30
Max players There are 30 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.