BananenMauls TestServer 4Netplayers
Offline 51.83.238.30:22300 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:05 UTC17d ago | 1 | – | running | 1 |
| Sat 26 Sep, 19:31 UTC21d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and search
Where does BananenMauls TestServer 4Netplayers appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include BananenMauls TestServer 4Netplayers: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on BananenMauls TestServer 4Netplayers?
The server browser shows these tags for BananenMauls TestServer 4Netplayers: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is BananenMauls TestServer 4Netplayers in?
No region comes from BananenMauls TestServer 4Netplayers. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 51.83.238.30:22300.
What's the uptime like for BananenMauls TestServer 4Netplayers?
Right now BananenMauls TestServer 4Netplayers is offline, having last been seen 17 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 18 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for BananenMauls TestServer 4Netplayers?
The version on BananenMauls TestServer 4Netplayers is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does BananenMauls TestServer 4Netplayers follow for wipes?
Too few wipes are on record for BananenMauls TestServer 4Netplayers to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 17 days 18 hours ago.
What can you expect on wipe day at BananenMauls TestServer 4Netplayers?
Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
Which rules and settings is BananenMauls TestServer 4Netplayers running?
Its name does not state a gather rate for BananenMauls TestServer 4Netplayers. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on BananenMauls TestServer 4Netplayers?
BananenMauls TestServer 4Netplayers uses a procedural map of size 1,000 with seed 1234567890, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.
Population
Is BananenMauls TestServer 4Netplayers busy?
Right now BananenMauls TestServer 4Netplayers is offline, with its last appearance 17 days 16 hours ago.
What position does BananenMauls TestServer 4Netplayers hold in the server rankings?
For player hours in the last seven days, BananenMauls TestServer 4Netplayers ranks #16,773, within the top 70% of ranked servers.
Getting in
What's the way to join BananenMauls TestServer 4Netplayers?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.83.238.30:22300.
