DVUSHKA
Offline 51.83.96.34:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 78/ 400
- 44/ 245
- 130/ 100
- 109/ 1000
- 13/ 700
Quick answers
Tags and search
Where does DVUSHKA appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry DVUSHKA are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on DVUSHKA?
gmrust (Game mode): This is the standard Rust survival experience; mp60 (Max players): It holds 60 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list DVUSHKA puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is DVUSHKA in?
No region comes from DVUSHKA. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 51.83.96.34:28015.
How reliable is DVUSHKA?
Right now DVUSHKA is offline, having last been seen 42 hours ago. It stayed up for 0 of the 24 hours in the last 1 full day, giving 0% uptime. 16 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for DVUSHKA?
On Windows, DVUSHKA runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does DVUSHKA wipe?
Too few wipes are on record for DVUSHKA to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date.
Rules and settings
What settings are in place on DVUSHKA?
No gather rate appears in the name of DVUSHKA. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on DVUSHKA?
The map on DVUSHKA is procedural, made by the game.
Player count
Is DVUSHKA busy?
The last sighting of DVUSHKA was 42 hours ago; it is offline right now. The seven-day average for players here is 0.
What position does DVUSHKA hold in the server rankings?
For player hours in the last seven days, DVUSHKA ranks #15,855, within the top 72% of ranked servers.
How to join
What's the process to join DVUSHKA?
Open Rust and press F1, then type client.connect 51.83.96.34:28015. Alternatively, click Launch Rust on this page to join via Steam.