Zed_Skipper
Offline 54.247.8.117:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does Zed_Skipper appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Zed_Skipper: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Zed_Skipper?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163407 (Build): The build number is 163407; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Zed_Skipper puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Zed_Skipper in?
No region comes from Zed_Skipper. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 54.247.8.117:28015.
How reliable is Zed_Skipper?
Right now Zed_Skipper is offline, having last been seen 28 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 September 2026.
What Rust version is Zed_Skipper on?
On Windows, Zed_Skipper runs Rust network protocol 2633 and build 163407. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Zed_Skipper wipe?
Zed_Skipper's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 28 days 18 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Zed_Skipper?
The name of Zed_Skipper contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on Zed_Skipper?
Zed_Skipper uses a game-generated procedural map.
Player stats
What's the population like on Zed_Skipper?
Right now Zed_Skipper is offline, with its last appearance 28 days 17 hours ago.
What position does Zed_Skipper hold in the server rankings?
For player hours in the last seven days, Zed_Skipper ranks #15,413, within the top – of ranked servers.
Getting in
What's the way to join Zed_Skipper?
Open Rust and press F1, then type client.connect 54.247.8.117:28015. Alternatively, click Launch Rust on this page to join via Steam.