[EU] SINMAS STAGING Livestock
Online 54.36.179.224:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 08:10 UTC20d ago | 3 | – | running | 0 |
| Thu 24 Sep, 18:08 UTC23d ago | 3 | halved by day 2 | 3.6 days | 0 |
| Thu 17 Sep, 12:36 UTC30d ago | 2 | held half | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does [EU] SINMAS STAGING Livestock appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [EU] SINMAS STAGING Livestock are: EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on [EU] SINMAS STAGING Livestock?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168330 (Build): This server runs build 168330; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list [EU] SINMAS STAGING Livestock puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the performance like on [EU] SINMAS STAGING Livestock?
It averaged 30 server fps over the last 48 hours, with a low of 30. The entity count reached a high of 86,000, covering buildings, deployables and everything else. 2,453 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What location is [EU] SINMAS STAGING Livestock in?
The name of [EU] SINMAS STAGING Livestock points to Europe, even without a region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 54.36.179.224:28015.
What's the uptime like for [EU] SINMAS STAGING Livestock?
[EU] SINMAS STAGING Livestock is live as of this check. Its reported uptime shows a restart about 5 hours ago. It was up 92% of the time over the last full 7 days, 154 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for [EU] SINMAS STAGING Livestock?
The version on [EU] SINMAS STAGING Livestock is Rust network protocol 2635 and build 168330, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does [EU] SINMAS STAGING Livestock follow for wipes?
There is no next wipe to predict because [EU] SINMAS STAGING Livestock wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 20 days 2 hours is how long ago this world came into being.
What can you expect on wipe day at [EU] SINMAS STAGING Livestock?
Across its recent wipes, the average busiest point drew 3 players. 32 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 50% of recent wipes. It held on until day 2, then dipped below half.
Settings and map
Which rules and settings is [EU] SINMAS STAGING Livestock running?
No gather rate appears in the name of [EU] SINMAS STAGING Livestock. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.
Which map is active on [EU] SINMAS STAGING Livestock?
[EU] SINMAS STAGING Livestock uses a procedural map of size 3,400 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.
Player count
Is [EU] SINMAS STAGING Livestock busy?
Right now 0 players are on [EU] SINMAS STAGING Livestock, which has 50 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 12:00 UTC drew the most players, 1 on average.
Where does [EU] SINMAS STAGING Livestock sit in the rankings?
Over the last seven days, [EU] SINMAS STAGING Livestock is #10,890 by player hours, among the top 49% of all ranked servers.
Getting in
How do you get into [EU] SINMAS STAGING Livestock?
To join, open Rust, hit F1, and enter client.connect 54.36.179.224:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://sinmas.eu.
