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Dive report

Test

Offline EU 54.37.128.210:35555 checked 1d ago

trio moddedoxide
Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#10,774ranktop 49% · #2283 in EU
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
00.250.50.75112:0013:0014:0008:00

Hourly average and peak, UTC.

Server performance

02040608012:0013:0014:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 49% of all ranked servers, top 78% in EU, and #451 of the trio servers (top 73%). Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:24 UTC1d ago – – – 1
Sat 17 Oct, 08:15 UTC1d ago – – – 1
Fri 16 Oct, 14:45 UTC1d ago – – – 1
Fri 16 Oct, 11:53 UTC1d ago – – – 1
Fri 16 Oct, 10:36 UTC2d ago – – – 1
Thu 8 Oct, 20:44 UTC9d ago 1 halved by day 1 7.6 days 0
Thu 8 Oct, 08:37 UTC10d ago 1 – 0.5 days 0
Fri 2 Oct, 14:29 UTC15d ago – – – 0
Fri 2 Oct, 14:20 UTC15d ago – – – 0
Fri 2 Oct, 13:59 UTC15d ago – – – 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test are: EU Rust servers, live, Modded Rust servers and Trio Rust servers, live. The server list shows it under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.

How should you read the tags on Test?

The server browser shows these tags for Test: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts3 (Group limit): The team limit is 3; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): The server browser lists it under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on Test?

The last 48 hours saw an average of 60 server fps, never dropping below 60. Buildings, deployables and all other world objects added up to as many as 4,098 entities. The top memory figure was 862 MB. Players experience lag when fps drops and entities climb.

What location is Test in?

Test lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 54.37.128.210:35555.

What's the uptime like for Test?

The server Test is not reachable at the moment; the last sighting was 27 hours ago. Its reported uptime shows a restart about 2 hours ago. Over the past full 7 days it stayed up for 12 of 168 hours, or 7%. Rust Going Deep has had it on record since 14 September 2026.

What is the Rust version for Test?

The version on Test is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Test follow for wipes?

No wipe schedule exists here: Test creates a fresh world every few hours, and those resets are not wipes.

Rules and settings

What settings and rules have been applied to Test?

No gather rate appears in the name of Test. The group cap is 3 players (trio). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Test?

The map on Test is procedural and size 1,400, generated by the game with seed 1. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name The Smallest Rust Map.

Population

How many players are on Test?

Right now Test is offline, with its last appearance 27 hours ago. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 14:00 UTC drew the most players, 1 on average.

What position does Test hold in the server rankings?

Over the last seven days Test sits at #10,774 on player hours, which is #2,283 in Europe and inside the top 49% of all ranked servers. It ranks #451 among trio servers.

Getting in

What's the way to join Test?

To join, open Rust, hit F1, and enter client.connect 54.37.128.210:35555. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/fNSphY5pnU is its website.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,EU,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts3
Group limit The team limit is 3.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.