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Dive report

Z World 1

Offline 54.37.128.65:28035 checked 6d ago

vanillamoddedcarbon
Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,859ranktop 72%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Z World 1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Z World 1 are: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Z World 1?

Z World 1's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of Z World 1?

There is no published region for Z World 1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 54.37.128.65:28035.

Is Z World 1 up, and how often does it stay online?

Z World 1 is down at the moment; it was last up 6 days 11 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. 11 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Z World 1?

On Linux, Z World 1 runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Z World 1 follow for wipes?

Z World 1's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 6 days 12 hours.

Map and rules

What settings and rules have been applied to Z World 1?

The name of Z World 1 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.

What's the map on Z World 1?

Z World 1 uses a procedural map of size 1,000 with seed 1597963589, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on Z World 1?

Right now Z World 1 is offline, with its last appearance 6 days 11 hours ago. The seven-day average for players here is 0.

What position does Z World 1 hold in the server rankings?

Over the last seven days, Z World 1 is #15,859 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into Z World 1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 54.37.128.65:28035.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp20
Max players There are 20 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.