szlpopdfp
Offline 57.128.211.130:27256 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 229/ 400
- 174/ 225
- 132/ 100
- 274/ 1000
- 21/ 700
Quick answers
Tags and search
Where does szlpopdfp appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry szlpopdfp are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on szlpopdfp?
szlpopdfp's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): This server runs game protocol 2632, so your game must match that version to join; cs162434 (Build): The build number is 162434; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of szlpopdfp?
There is no published region for szlpopdfp. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 57.128.211.130:27256.
What's the uptime like for szlpopdfp?
Right now szlpopdfp is offline, having last been seen 33 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for szlpopdfp?
Rust network protocol 2632 and build 162434 is what szlpopdfp runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does szlpopdfp follow for wipes?
szlpopdfp's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 70 days 20 hours.
Settings and map
Which rules and settings is szlpopdfp running?
No gather rate appears in the name of szlpopdfp. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is not active.
What's the map on szlpopdfp?
szlpopdfp uses a game-generated procedural map.
Player count
Is szlpopdfp busy?
The last sighting of szlpopdfp was 33 days 22 hours ago; it is offline right now.
Where does szlpopdfp sit in the rankings?
Over the last seven days, szlpopdfp is #15,071 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join szlpopdfp?
To join, open Rust, hit F1, and enter client.connect 57.128.211.130:27256. Or click Launch Rust on this page to open the game through Steam and connect.