Testing
Offline 57.128.22.77:25612 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 00:24 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 214/ 400
- 173/ 225
- 134/ 100
- 249/ 1000
- 20/ 700
Quick answers
Tags and listings
Where does Testing appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Testing are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Testing?
The server browser shows these tags for Testing: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Testing?
There is no published region for Testing. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 57.128.22.77:25612.
What's the uptime like for Testing?
The server Testing is not reachable at the moment; the last sighting was 24 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 23 September 2026.
What Rust version is Testing on?
On Linux, Testing runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe info
When does Testing wipe?
Testing's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 24 days 8 hours.
What happens on wipe day at Testing?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to Testing?
The name of Testing contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Testing?
A game-generated procedural map of size 3,000 with seed 672589003 is in play on Testing. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
What's the population like on Testing?
Testing was last seen 24 days 1 hours ago and is offline as you read this.
Where does Testing sit in the rankings?
Over the last seven days, Testing is #15,621 by player hours, among the top 71% of all ranked servers.
Getting in
What's the way to join Testing?
Open Rust and press F1, then type client.connect 57.128.22.77:25612. Alternatively, click Launch Rust on this page to join via Steam.