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Dive report

A Rust Server

Online 57.128.229.173:25570 checked 10m ago

moddedcarbon
Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#10,325ranktop 47%
20h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.250.50.75114:0018:0022:0001:0005:0009:00Wiped Sat 17 Oct, 14:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0018:0022:0001:0005:0009:00Wiped Sat 17 Oct, 14:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep5 Oct9 Oct14 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctMon 12 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:01 UTC20h ago – – running 1
Wed 14 Oct, 13:54 UTC3d ago 1 – 3 days 0
Mon 12 Oct, 11:48 UTC5d ago 1 halved by day 1 2.1 days 0
Sat 3 Oct, 15:41 UTC14d ago 6 halved by day 1 8.8 days 1
Sat 3 Oct, 08:00 UTC15d ago 6 – 0.3 days 0
Fri 2 Oct, 19:38 UTC15d ago 6 – 0.5 days 0
Thu 1 Oct, 19:44 UTC FW16d ago 6 – 1 days 0
Sun 27 Sep, 10:00 UTC21d ago 1 held half 4.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on A Rust Server?

The server browser shows these tags for A Rust Server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is A Rust Server lag-free?

Average server fps for the last 48 hours was 256, and the lowest was 251. The entity count reached a high of 17,488, covering buildings, deployables and everything else. The top memory figure was 1,579 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of A Rust Server?

No region comes from A Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 57.128.229.173:25570.

How reliable is A Rust Server?

A Rust Server is live as of this check. Its reported uptime shows a restart about 19 hours ago. In the last full 7 days, 42 of 168 hours were online, 25% uptime. Rust Going Deep has had it on record since 26 September 2026.

What is the Rust version for A Rust Server?

On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

How often does A Rust Server wipe?

A Rust Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 20 hours is how long ago this world came into being.

What can you expect on wipe day at A Rust Server?

The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 1 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 1, the pop had dropped under half.

Map and rules

What settings and rules have been applied to A Rust Server?

Its name does not state a gather rate for A Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is off: Valve's anti-cheat is not active.

What's the map on A Rust Server?

The map on A Rust Server is procedural and size 2,000, generated by the game with seed 15459. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on A Rust Server?

Out of 40 slots, 0 are filled on A Rust Server right now. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.

What's A Rust Server's rank among Rust servers?

For player hours in the last seven days, A Rust Server ranks #10,325, within the top 47% of ranked servers.

Getting in

How do you get into A Rust Server?

Open Rust and press F1, then type client.connect 57.128.229.173:25570. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.