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Dive report

Server

Online 57.129.141.226:28015 checked 11m ago

Drop in
0/ 5000 players now 0% full
07-day averagepeak 6
#5,083ranktop 23%
72d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0246811:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:08 UTC11d ago 2 – running 1
Sat 3 Oct, 08:43 UTC15d ago 1 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Server?

Server's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp5000 (Max players): The slot count is 5,000; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167058 (Build): This server runs build 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is Server lag-free?

It averaged 44 server fps over the last 48 hours, with a low of 23. The entity count reached a high of 397,294, covering buildings, deployables and everything else. 7,786 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find Server?

No region comes from Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 57.129.141.226:28015.

Is Server up, and how often does it stay online?

Server is up and reachable at the moment. Its reported uptime shows a restart about 16 hours ago. In the last full 7 days, 167 of 168 hours were online, 99% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Server?

Rust network protocol 2634 and build 167058 is what Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Server wipe?

Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 72 days 16 hours.

What happens on wipe day at Server?

Across its recent wipes, the average busiest point drew 2 players. 26 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Rules and settings

What settings are in place on Server?

The name of Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Server?

Server uses a procedural map of size 5,000 with seed 331143034, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Player count

What's the population like on Server?

Right now 0 players are on Server, which has 5,000 slots. The seven-day average is 0 players, with a peak of 6. At 19:00 UTC in the last 48 hours, the average reached its highest: 5 players.

What position does Server hold in the server rankings?

Over the last seven days, Server is #5,083 by player hours, among the top 23% of all ranked servers.

Getting in

How do you get into Server?

Open Rust and press F1, then type client.connect 57.129.141.226:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5000,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp5000
Max players The slot count is 5,000.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167058
Build This server runs build 167058.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.