R4R Oxide Dev 2
Offline 57.129.153.14:28019 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does R4R Oxide Dev 2 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include R4R Oxide Dev 2: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 50.
How should you read the tags on R4R Oxide Dev 2?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): There are 0 slots on this server; ts32 (Group limit): The team limit is 32; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; rustmaps (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list R4R Oxide Dev 2 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of R4R Oxide Dev 2?
There is no published region for R4R Oxide Dev 2. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 57.129.153.14:28019.
What's the uptime like for R4R Oxide Dev 2?
Right now R4R Oxide Dev 2 is offline, having last been seen 31 days 3 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 16 September 2026 is when Rust Going Deep first saw it.
What Rust version is R4R Oxide Dev 2 on?
Rust network protocol 2633 and build 163794 is what R4R Oxide Dev 2 runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does R4R Oxide Dev 2 wipe?
The wipes recorded for R4R Oxide Dev 2 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 32 days ago.
Rules and settings
Which rules and settings is R4R Oxide Dev 2 running?
No gather rate appears in the name of R4R Oxide Dev 2. The group limit is 32 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on R4R Oxide Dev 2?
R4R Oxide Dev 2 uses a game-generated procedural map.
Population
How many players are on R4R Oxide Dev 2?
The last sighting of R4R Oxide Dev 2 was 31 days 3 hours ago; it is offline right now.
What position does R4R Oxide Dev 2 hold in the server rankings?
Over the last seven days, R4R Oxide Dev 2 is #15,506 by player hours, among the top 67% of all ranked servers.
How to join
What's the process to join R4R Oxide Dev 2?
Open Rust and press F1, then type client.connect 57.129.153.14:28019. Alternatively, click Launch Rust on this page to join via Steam.