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Dive report

Server name on in-game server list

Offline 58.8.181.99:28015 checked 9d ago

moddedcarbon
Drop in
1/ 5 players now 20% full
07-day averagepeak –
#13,622ranktop 62%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct7 Oct10 Oct12 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Server name on in-game server list appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Server name on in-game server list: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Server name on in-game server list?

gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): It's on build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Server name on in-game server list puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Server name on in-game server list?

Server name on in-game server list does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 58.8.181.99:28015.

How reliable is Server name on in-game server list?

Right now Server name on in-game server list is offline, having last been seen 9 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 2 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Server name on in-game server list?

On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Server name on in-game server list follow for wipes?

Too few wipes are on record for Server name on in-game server list to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 15 days 17 hours is how long ago this world came into being.

Map and rules

What settings are in place on Server name on in-game server list?

No gather rate appears in the name of Server name on in-game server list. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Player count

Is Server name on in-game server list busy?

The last sighting of Server name on in-game server list was 9 days 7 hours ago; it is offline right now.

What's Server name on in-game server list's rank among Rust servers?

For player hours in the last seven days, Server name on in-game server list ranks #13,622, within the top 62% of ranked servers.

Join info

How do you get into Server name on in-game server list?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 58.8.181.99:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167231
Build It's on build 167231.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.