BBYeah_Rust_Server
Offline 59.127.128.218:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does BBYeah_Rust_Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry BBYeah_Rust_Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on BBYeah_Rust_Server?
The server browser shows these tags for BBYeah_Rust_Server: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): This server runs build 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find BBYeah_Rust_Server?
No region comes from BBYeah_Rust_Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 59.127.128.218:28015.
Is BBYeah_Rust_Server up, and how often does it stay online?
The server BBYeah_Rust_Server is not reachable at the moment; the last sighting was 34 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is BBYeah_Rust_Server on?
On Windows, BBYeah_Rust_Server runs Rust network protocol 2633 and build 163493. The protocol must match to join; Steam will update your game.
Wipe details
When does BBYeah_Rust_Server wipe?
BBYeah_Rust_Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 36 days 7 hours ago.
Settings and map
Which rules and settings is BBYeah_Rust_Server running?
Its name does not state a gather rate for BBYeah_Rust_Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on BBYeah_Rust_Server?
The map on BBYeah_Rust_Server is procedural, made by the game.
Player stats
Is BBYeah_Rust_Server busy?
The last sighting of BBYeah_Rust_Server was 34 days 21 hours ago; it is offline right now.
Join info
What's the way to join BBYeah_Rust_Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 59.127.128.218:28015.