0621
Offline 59.132.61.169:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 283/ 400
- 174/ 225
- 134/ 100
- 394/ 1000
- 33/ 700
Quick answers
Tags and search
Where does 0621 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 0621 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 0621?
0621's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is 0621 in?
0621 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 59.132.61.169:28015.
Is 0621 up, and how often does it stay online?
The server 0621 is not reachable at the moment; the last sighting was 28 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 19 September 2026.
What is the Rust version for 0621?
Rust network protocol 2633 and build 163794 is what 0621 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does 0621 wipe?
Too few wipes are on record for 0621 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 30 days 8 hours is how long ago this world came into being.
Map and rules
Which rules and settings is 0621 running?
Its name does not state a gather rate for 0621. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on 0621?
A procedural map, generated by the game, is in play on 0621.
Player count
Is 0621 busy?
The last sighting of 0621 was 28 days 4 hours ago; it is offline right now.
What's 0621's rank among Rust servers?
For player hours in the last seven days, 0621 ranks #13,321, within the top – of ranked servers.
How to join
What's the way to join 0621?
Open Rust and press F1, then type client.connect 59.132.61.169:28015. Alternatively, click Launch Rust on this page to join via Steam.